PM3.6 - King Dedede - Subroutine - 0x2bddc
            - if (not(OnGround)) - FloatVariableSet { variable: RandomAccessFloat (0x42c), value: InternalConstantInt (0xbd6) }
- if ((InternalConstantInt(CurrentFrame) GreaterThanOrEqual scalar(12))) - if ((InternalConstantInt(HorizontalCharacterVelocity) GreaterThan scalar(1.1))) - IfStatementOr ((InternalConstantInt(HorizontalCharacterVelocity) LessThan scalar(-1.1)))
- FloatVariableSet { variable: RandomAccessFloat (0x42c), value: InternalConstantInt (0xbbc) }